! WARNING: There is no win condition for the first level (throne room)! If you want to go for a high score, go for it, but feel free to advance to the next level after failing. 

This is my contribution to Juniper's GameJam with the theme "Spin to win".

Follow our jester on his journey. 


Controls

- 'A' and 'D'  - Balance

- 'S' - Throw a projectile

- 'Space' - Juggle an object

- 'Esc' - Pause


Known issues / shortcomings

- In level 2 (dungeon), the first object to spawn is always a ball instead of a torch

- Sometimes a guard randomly dies in level 1 (throne)

- No animation for the king and queen

- More animations were planned for the third level (ship)

- More...


Credits:

Code:

 TicTacJoe

Art: 

TicTacJoe

Music: 

Bruno_Belotti_-_Nel_giardino_dello_Zar__Polka_Loop

Copyright 2009 "Nel giardino dello Zar (Polka)" Bruno Belotti Copyright 2012 Iwan Gabovitch "Nel giardino dello Zar (Polka) Loop" (simple editing to make it loop)

Font: 

edit-undo

Created by Brian Kent

Ideas: 

TicTacJoe & Friends

Updated 22 days ago
Published 24 days ago
StatusPrototype
PlatformsHTML5
AuthorTicTacJoe
Made withGodot
ContentNo generative AI was used

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